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Dice Game Demonstrates Push/Pull Systems

GBMP’s continuous improvement training tool leaves nothing to chance

GBMP
Mon, 02/21/2011 - 14:05
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(GBMP: Boston) -- The purpose of “The Dice Game: Gambling with Your Company” is to simply and easily illustrate the difference between “push” and “pull” processing using poker chips and dice.

ADVERTISEMENT

In a push system, processes in the value stream are not well synchronized and the ability to satisfy customers is literally left to chance. In the game, after illustrating the failures of a push system, a pull system is introduced as a countermeasure to appropriately link and synchronize processes to customer demand. “Chance” is thereby eliminated, and the benefits of pull processing are observed.

GBMP’s game contains everything you need: 600 chips, 30 dice, a USB memory stick with instructions and a downloadable score sheet, and a valuable 25-minute DVD that also works great as a stand-alone training tool. This is a great value at only $149 plus shipping.

Extremely illuminating, educational, and at times totally hilarious, the game provides many “aha!” moments to inspire and motivate you and your team to stop gambling with your company.

 …

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